Exploring Graphics 7 Refining Graphics Abstraction

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  • The talk was presented at Vulkanised 2023 which took place on Feb
  • In this video I show how I designed a clean and efficient multi-API
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  • This is some work I have done in my dissertation for Sheffield Hallam University. This
  • In this Vulkan game engine tutorial we get an overview of what the

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Incorporating a D3D11 backend into the codebase to clarify the constraints on the This video tackles the question of whether to use a Getting started on the design of an API to Patreon: https://patreon.com/floatymonkey Discord: https://floatymonkey.com/discord Instagram: https://instagram.com/laurooyen ...

Use.GPU - Declarative/Reactive 3D

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